#Teaching 3DSR2
20-Jul-95 17:12:20
Sb: #181141-#Teaching 3DSR2
Fm: EDWARD HARVEY 75533,3303
To: Paul Sanford [LVL5] 75144,2354
Paul
I teach animation and the struggle for many students in both traditional and
computer animation is to think cinamatically. Its like silkscreen students who
become so focused on screens, inks and masks that they loose sight of the
fundamentals of color and composition.There is so much detail in learning the
tools in 3ds that overall concepts of lighting, staging, timing which apply to
all film/video can be ignored by students who see the leaves, sometimes the
trees but not the forest.
What I do is require students to develope a basic vocabulary of lighting,
composition, camera angle etc (available in film texts ) and use this
vocabulary in analizing segments of tv commercials, movies, animation etc.
Nightmare before christmas works well because its dense in filmic terms
compared to live action stuff. Non animation is good so they realize the
commonalities in all film/video. Anyway first I model analysis for them,
showing something over and over, then they do in in discussion groups, then
they do written ones on their own. Eventually they are analizing their own work
and others in the class. This gives them the means to solve problems of clear
and exciting communication in their work as well as technical problems. Ive
come to the conclusion after 17 years of teaching that techniques and tools are
necessary but subordinate to thinking process.
Hope this helps
Ed