#PC BOYCOTT
Taking out a four year loan to pay for a piece of software that will
obviously be antiquated in under a year isn't a very prudent business
decision. Quite obviously the software market, especially 3D
animation software is phenomenally shaky and it's possible to spend
$100,000 on a package one morning only to find that it sells for half
that the next day. This is nothing new. It's been that way for many
years.
Also pricing strategies are very intricate and aren't necessarily
designed to "screw" the end user. If I put a quarter mil into
development and have no desire other than to recoup my outlays, then
I have to come up with a good figure of what I think my customer base
will be in volume.If I decide only 500 people will buy the product
then, obviously I'll price the product in the $500 range. But low and
behold 2,000 people buy the product and I've made a million dollars
3/4 mil profit. What do I do? Give some of the money back? What about
the 2001 customer, do I charge him the same $500, knowing that it's
pure profit for me? Let's say it's now two years down the road and I
have substantial competition to contend with. I'm not selling any
units at $500 because my competition is getting all my potential new
customers at $300 a pop. Should I not lower my price to stay in the
market? Obviously if I lower the price they'll be someone whining
about not waiting for the two years so that they could've saved $200
dollars.
The fact of the matter is that I'll obviously lower the price to stay
in the market and there's nothing wrong with making a profit.
No-one's out to screw the buyer. Goods are priced at what the market
will bear, and the vast majority of people who spend $X on a software
package are possitive that they will get at least $X worth of use out
of the program in the short run. Most graphic companies make sure
they'll recover their investment in software in under a year.
Purchasing decisions need to be based primarily on what value one
places on the product not what the market will do a year down the
road.
Obviously if you're trying to make some parallel regarding the MS/SI
merger, in addition to many other factors, there are phenomenal
economies of scale associated with MS control of that product line.
The industry as a whole will probably follow suit and lower their
prices but not without some harm coming to R&D. Look at what the Yost
Group did to AT&T's Topas, DGS and the rest of the PC based market.
At $10,000 a copy these companies made enough money to compete and
fund R&D, but when they were faced with a market that suddenly
shifted towards products priced at $3000, they were put under
phenomenal strain and ended up cancelling their product line. This
wasn't due to the fact that they weren't making the profit margin
they desired, it was because they were going in the red trying to put
a product of equal quality out for that price point.
Didn't someone mention an economics degree earlier in this thread?
This is Econ101.