#Metaballs – PXP/AXP
21-Jul-95 15:52:38
Sb: #181358-#Metaballs – PXP/AXP
Fm: sanford kennedy 73201,1374
To: Danny Mercurio 74551,360
Danny,
The splash will be a "brute force" type animaiton. Moving all those
balls around is confusing at first. Thank 3DS for color selection sets. I'm
still trying to figure out small ripples that indicate the gator's progress
through the water. I'm about to put bones in the gator's head. I don't
know scripting well enough to use that on the water. Somebody should come up
with a bunch of cool water textures that animate…. I have tried the Mirage
ipas, but its textures cannot emanate from a single point and then move across
leaving waves behind. Lots to figure out. I will try metaballs for the long
ripples.
Sanford