#3ds Mapping Plug-in
Question for the 3D Studio forum.
Mapping Plug-in for 3D Studio.
We use 3D Studio to produce animation and visualisation for
architects and other design based professions. 3D Studio performs
wonderfully, however it is at times a little arduous to use. We often
receive geometry from our clients in the form of DXF files. These
models are created using a variety of CAD packages, AutoCAD,
ArchiCAD and Microstation being the most common. Having
imported a DXF into 3D Studio one encounters the time consuming
task of mapping and texturing the surfaces of the model. This
involves grouping the similar surfaces together and then sorting
them into objects according to the surface normal angle of the
constituent faces. This seems like a function that the computer could
perform for us. In fact another commercially available rendering
package has the ability to do something along these lines. It offers 3
types of mapping similar to these available in the 3D Studio editor,
namely: Cylindrical; Spherical and Planar. However it has 2 other
mapping types, TILED and FOLDED, that are extremely useful.
TILED WRAP:
Applies mapping coordinates to an object such that the image map
is not sheared or distorted. This is acheived by each face, or set of
faces that have parallel normals, being automatically mapped
perpendicular to its normal. The image map is continuous on faces
that share the same normal and is repeated from the starting point
for each set of parallel faces. In other words the mapping plane is
reset so as to be parallel to each of the faces to which is is mapped.
UNFOLDED WRAP:
Wraps an image onto each of the faces of the object such that the
image is not sheared or distorted during application, and the image
continues over each face of the object. This method is similar to
using wrapping paper to cover the object, if the paper could be
contoured to each of the facets of the object. Each face in the object
is mapped perpendicular to its normal, and the mapping plane is
reset such that it is parallel to each of the faces on which it is
mapped.
Does a 3D Studio Plug-in exist that would allow us to generate
mapping coordinates in a fashion similar to the above descriptions?
I imagine the Plug-in would function within the 3D editor. Any
information regarding this would be much appreciated.
Regards
Anthony Buntine
Animated Design Pty Ltd
Melb. Vic
Australia