#C++ & aaplay.dll
25-Jul-95 10:39:39
Sb: #181922-#C++ & aaplay.dll
Fm: Brian Rudolph [Adesk] 71722,170
To: Paul Hempstock 100043,551
<<How come? I would have been interested in the reply to that aswell!>>
Simply because he sent me an e-mail as well, and that was what I answered
first.
Since you are interested, here was my answer:
<< when you invoke the FULL SCREEN option in the Windows player, the AAPLAY.DLL
is making calls directly to the video card BIOS, bypassing the Windows driver
entirely. As a result other Windows events that involve the display, such as
mouse events, are ignored.
I am not aware of a workaround for this, however removal of the AAVGA.DLL might
give you an option you can work with.
-Brian>>