#Net Rendering Troubles?
I am struggling to get Network Rendering correctly working. I have read and
reread all the documentation, but have not tasted success. I would be very
appreciative if anyone has any suggestions to help me!!
I have a pair of Pentiums running Windows For WorkGroups 3.11. P100 is the
Master and P60 the slave. 3DSNET.SET file is set accordingly. The network
appears to be working fine. Here are the steps I am taking:
1. P100 is running WFWG3.11
2. At Dos prompt of P60 type <NET START FULL>
3. Switch to 3DS dir and type <3DS SLAVE> (hold down left/right shift keys to
skip Liquid Speed per instructions…)
4. Liquid Speed message appears anyway … press any key to continue
5. 3D Studio starts, but there is no dialog box appears for slave mode.
Instead, the system is locked up and there are no error messages
6. Of course, when I start up 3DS4 on the P100 machine and go into render and
check Net Queue, the P60 machine does not appear
A related issue is timing syncronization with these machines. Does anyone know
how to do this with WFWG? Could not find in manual.
I also have an old 386 40 Mhz which I'm considering adding to the Network so
that both Pentiums can be used for Rendering in 3DS. Will this be worth the
trouble? Thanks!!
Pat McMahon
Lifelike Productions