C++ & aaplay.dll
26-Jul-95 10:32:36
Sb: #181974-C++ & aaplay.dll
Fm: Brian Rudolph [Adesk] 71722,170
To: Paul Hempstock 100043,551
<<Does AAVGA.DLL kill *all* other system activity? I mean will comms be
interrupted if AAVGA.DLL is playing something fullscreen?>>
The AAVGA.DLL should only intercept or interrupt any function that makes a call
to the Windows display driver.
-Brian