#Refractive Metaballs
29-Jul-95 07:34:40
Sb: #Refractive Metaballs
Fm: Aleksey Popelyukhin 74212,1113
To: Yost Group 76702,413
Good morning!
Gary!
We made our Refraction Mapping AXP compatible with Blobs.AXP !
(we continue testing, but it works).
It means
(even if you are extremely busy),
that you can have Refractive Metaballs
(water or Abyss style creatures or whatever)
even in Release 4
(where it seemed to be impossible!)
It also means that we will make all other Mapping AXPs compatible with Blobs,
so Metaballs can have Aurora Mapping, MultiMapping and whatever type of
Mapping AXPs we will come with.
And not only metaballs, but any compatible AXP.
So, at least as a User, you can benefit from all this.
(And we also have correct Auto Reflection on our Refractive objects).
See you at SIGGRAPH,
Alex, Video International
P.S. We surely can make any shape-creating AXP compatible with RefrMap.
P.P.S. This also sets a precedent of unseen before level of collaboration in
IPAS development community (which, perhaps, is not less impressive, then
technological achivement itself)