#Keyscript length
I am at work on a project 10800 frames long for which I need to use a keyscript
with a line for every frame in the animation. What I want to know is whether
3ds'
text editors are limited as to the length of text files that can be edited
within them.
I have a machine with 37M RAM available to 3ds before swapping and i want to
know if I should anticipate any problems editing or executing a 10,000 + line
script in Keyscript. Any strategies for dealing with this situation would be
appreciated.
Thanks in advance: Jeff