#Keyscript length
28-Jul-95 01:04:42
Sb: #182552-#Keyscript length
Fm: JEFF RIETER 74562,1657
To: Martin Doudoroff/KUB 74664,2144
Martin,
Thanks for your prompt reply.
I am creating an accident reconstruction for which I have position data for two
accelerating entities.
The client wants the animation to show the relationship between the two
entities over a distance of 6 miles at an average speed of 60mph.
Previous reconstructions done for this client have always used data for every
30th of a second when acceleration and deceleration are concerned. The
engineer is going to great lengths to calculate such position data for every
frame. ( at first I questioned why this level of detail was necessary in a
keyframe animation)
Since you do not believe that keyscript will handle the 10K line script I
described, can you offer a suggestion to get around the limitation and still
present the data as my client requires? I have thought of breaking the script
up into smaller managable segments and running separate scripts on copy objects
in scene so that the final result will be the same as a 10000 line script. If
this will work what is a manageable script length? About 900 frames is all
I've done before this project.
Thanks
Jeff