#keyscript not nodefetch
Kevin,
What I am trying to show is a: two dimensional representation of two cars on a
road in profile over approx 10 miles showing the change in elevation of the
road and the relationship between the two cars. I am using keyscript to
keyframe the motion of the car/ objects. I then want to use the path of one of
the objects to model the road object presumably by extruding a polygon along
the path created by keyscript. This path will have nodes for every frame,
therefore I anticipate that the road will have a high polygon count ( being
that it was modelled from the path of the car object. Do you follow my
strategy here? I realize its a great deal of effort for what ammounts to a 2d
animation but keyscript is so useful for translating postion data for every
30th of a second ( for approx 10 minutes).
Please feel free to offer any suggestions based on what I have explained above.
I realize its not a textbook reconstruction.
Thanks for your interest
Jeff