3D programs
I am writing a program for the Amiga to convert 3-D objects between the
proprietary formats of Sculpt 3D, VideoScape 3D and Forms in Flight, three
animation and modeling programs on the Amiga. The program will convert data
between several other formats in neat-o ways. Does CAD-3D dominate the Atari
3D market? Should I convert objects from another program, too? Also, who
maintains a good collection of public domain CAD-3D objects? I'd like to get in
touch with them soon. I've read the docs that Hudson wrote in DL 12. Is there
any example source code out there, too? I've already converted his descriptions
to C, but would love to cross-check my work. (I am already seriously
considering porting this program to the Atari ST and Mac… and reading the
most popular Mac formats for 3-D objects. Any suggestions?)