#DPS/charge for output.
16-Jan-94 00:15:20
Sb: #76554-#DPS/charge for output.
Fm: Don Landis 71673,3612
To: John Ellis 72440,3046
>>Don – Sorry to say but you really dug yourself in on this one!
Which one: Agreeing with GregP. that his math was correct? or acknowledging
the engineering texts that a pixel is not the same as a line of resolution? Or
do you feel that when "god" says he has ten pages of notes from PHD's that the
the issue is settled. Would it matter if I said I had 11 pages of notes that
say otherwise. Probably not. You believe what you want. It really doesn't
make a bit of difference to me. I could not find your premise in any text or
hand book or catalog of specs. You, or Paul, have not offered any evidence to
support your position. You have not listed your sources for all to examine.
You have not been able to prove your relationship mathematically. On the other
hand I have offered sources, page numbers, quotes, mathematical proofs, and
logic to show the relationship that it requires 2 pixels to produce a line is
true. I have also shown that the use of pixels alone is not a valid
measurement of resolution. I know you have your mind made up so I won't
confuse you anymore with the facts and I really don't care to spend anymore of
my time presenting logic as an argument against Paul's money and power and your
stubbornness. Just show me the logic, the math behind " it only takes one pixel
to produce a line" and I'll be happy to help you change all the math texts and
engineering equations based on this new postulate.
Now let's do something different. How about you taking the position that the
earth is flat and I will prove that it is round. <G> No! I've got a 6 second
animation and ten slides to get out by Monday AM so it's back to work for me.
It has been fun!
PS I found the problem with the Cirrus Logic VLB card. It turns out that the
board had two different speed ram chips mixed that limited its ram to only 512K
with 2 meg chips installed. I put the correct speed drams in and now it's
working fine. full 800×600 at 24 bit. A diagnostic software pointed me to
look at the numbers on the chips.