#Texture
The gravity I mentioned was regular old gravity. The Story command, used in
an Animation, just provides regular old linear motion, not acceleration.
While both kinds of motion are fine, I just want to get a good feel for
introducing some real world forces into my little universe. Perhaps after I
get a handle on gravity, I will add mass and get a little momentum going.
Who knows where it could lead, perhaps a Ray Traced Fractal Animation in
Stereo Vision. I am not talking practical applications, just fun stuff.
The Stereo Glasses are gimicky, I admit. But they work, SO I can have my
own home brew "View-Master" animations. And you are correct that they don't
work on video-taped output. I plan on keeping my day time job, before you
suggest it.