Texture Map/HPScanjet
30-Jul-92 13:39:01
Sb: #20279-Texture Map/HPScanjet
Fm: PhilD [ADESK] 71650,2154
To: Wayne Leong 74730,3611
The materials editor will let you map .GIF's and .TIF's, as well as .TGA's
and animations. Try the .TIF format that your scanner gives you and see if
they will map. Otherwise, you can obtain (possibly over in the Graphics
Support forum: GO GRAPHICS) utilities to convert readily from one graphics
file format over to another without too much trouble.
There are a lot of good paint programs around. But I'm probably not the
best person to give you a recommendation on one, other than Animator Pro,
which suffices for all of my needs, but won't support more than 256 colors.