#OPACME.3DS
<<create custom palettes for each section and combine them all on tape>>
That is exactly what I meant to be saying. But if you do not have, or have
access to, a frame accurate deck, how are you going to that?
Regardless, this is certainly a good option, as it allows you to assign a
full 256 colors to each actor in your final piece.~ It's still more
limited than rendering to targa, but it's close.