CompuServe Messages

#Complex scenes and RAM

    31-Jul-92 14:27:32
Sb: #Complex scenes and RAM
Fm: Chris Barnes 71201,1112
To: all
I am doing a complex animation showing a chemical reaction, specific binding and separation at close, medium, and long range. I was a fool when I created the objects to be used for the close shot (too many faces) and I am paying for it now. I am now coordinating the movement and camera positions in KF and am hitting the swap file (w/o rendering at all) for about 12 MB. That's on top of the 13Mb I already have (3Mb reserved to shell to AniPro). At the close-up level I need high detail, so I don't know how much I could compromise on the smoothness of the small spheres involved or the bump maps I'm using. But the amount of memory I seem to require is phenomenal! Is this _normal_ for complex animations? I assumed that on my first big project I wouldn't be efficient, but this is alomost unworkable. Any thoughts, suggestions for the future? Chris Barnes