Rebooting problems
31-Jul-92 19:33:51
Sb: #20406-Rebooting problems
Fm: PhilD [ADESK] 71650,2154
To: Dale L Leppard 71052,1203
If the computer was rebooting while you weren't even there (I assume that
means while it wasn't doing anything — just sitting there), that might
indeed be a hardware problem. It is not at all usual for 3DS to
spontaneously reboot. Such occurances, when they happen, usually mean that
Studio and the computer's memory, TSRs, memory mangers, etc are in
contention for memory resources. Or, put another way, something's not set
up correctly. The most usual thing is that a memory manager and a video
card are fighting it out with each other. For example, if you are using
QEMM you might need to exclude certain portions of upper ram from QEMM's
use (the QEMM manual has much more to say on this topic). It could also be
caused, on some machines, from the computer's own memory caching or shadow
ram; check the computer's setup to see if there is any of this you could
experimentally turn off.
~The only other thing is some very scattered reports of reboots occuring
with certain meshes. We are not sure what this is, as we can't reliably
duplicate the condition. It might be related to some corruption within the
.3DS file itself. This is extremely rare overall.
ATO is meant to be run automatically. If you set up the forum options with
the proper GO commands, etc, then it should work for you. You may have to
log on manually, GO ASOFT, OPTIONS and change some of your default forum
options before it will correctly thread messages for you. These settings
should be covered in the ATO documentation. If this doesn't help, you can
try over in the IBM forum (I think it is); that's where the primary support
for ATO lives.