CompuServe Messages

Paper Wad

    12-Aug-92 09:48:04
Sb: #21249-Paper Wad
Fm: Mike Morrison 71033,127
To: Mark Chambers 72300,312
I would start by making a Grid with the GRID.PXP routine, then use the Wave.PXP routine with some radical settings to get some radical waves dude. Next do a little vertice manipulation on the waved sheet, to make it more crinkled, or perhaps into a rough ball shape. Then just morph from your crinkled paper ball back to the original flat sheet. To make the illusion more convincing, you might even scan a sheet of wrinkled paper (that has been smoothed back out). Load the scanned image into AniPro, and use the Tint function to fade it to a solid color over a number of frames. Then use this Flic as a Bump and perhaps a texture map for the paper. This should give the wrinkles more depth. -MM