#3DS – Camera move
I may have missed this somewhere in the book.
I am setting up a camera path to go around an object. That is, start on
the left, go up and above, come down on the right, go down and below and
back to the starting point on the right. That works OK. However, the
result looks like the camera goes up and above then down on the same side,
then down to the bottom and them back up on the same side.
What I want is to have the camera view to go around the object which would
result in the object being upside down when the camera is on the left and
right side up when the camera is on the right. I have tried doing a 180
roll at the left side keyframe. This results in the object 'rotating' as
the camera goes up and over or down and under. I do not want any rotation
of the object.
It's hard to explain these things in words. I hope I have done well enough
for someone to tell me how to do what I want.
Thanks in advance for any help.