CompuServe Messages

#mapping icon disp proble

    18-Aug-92 10:40:14
Fm: Yost Group 76702,413
To: Harry Grieb 70702,24
The mapping icon is Xor'd to the screen (for update speed) and because of this, it can be difficult to see if it's completely edge-on to your current viewport. We've documented this in the Note on page 7-131 of the 3DSr2 reference manual. Are you using an ADI RCPADI display driver? If so, you'll also lose the green and yellow colors of the icon. If you _are_ using an RCPADI driver, you could try going back to the standard VGA interface if you want to get the icon color hiliting back. If you have assigned a texture map to an object, and you haven't assigned mapping coordinates, the renderer will always warn you that you haven't assigned them (except, of course, if you've applied a .sxp 3D texture, which doesn't need mapping coordinates). – G