Aspect Ratio Problem.
I just discovered that the aspect ratio setting in Render/Setup/Config does
not work with the VGA320x200 Driver. If you render 320×200 @ 0.82 aspect
ratio the image comes out looking the same as a 320×200 @ 1.0 aspect ratio.
If I switch to a different display driver, say a 640×480 res (but still
rendering to a 320×200 size), I can perform the same test and the image
with the 1.0 aspect ratio comes out different than the 0.82 aspect ratio
(the way it should).
Why doesn't this work with the VGA driver?
-MM