BlitzDisk
Charlie, you'll never make it in business if you are worried about wiping out
competitors. All the most successful Amiga companies believe in marketing
warfare. Ah, by the way. I finally wrote that article on software pricing.
It walks through an example one-product software company, discusses production
costs, distribution costs, and explains why software has a certain minimum
price, and why the producer of a $50 product gets $15, and everybody else gets
about $30. I have submitted it to INFO magazine, and if it doesn't run there,
I might put it in Amigo Times.