CompuServe Messages

#Pixel 3D

    03-Jan-94 18:33:00
Sb: #37147-#Pixel 3D
Fm: Syndesis 76004,1763
To: Jim Mccabe 73124,454
I think it's the reality of Pixel Pro. You can't squeeze blood from a turnip… a screen-resolution bitmap has only so much accuracy in it, and "tracing it" implies a certain amount of fudging to smooth out things that might be curves, except this same approach on areas that your eyes and mind think are corners causes the glitches you describe. I've talked with many people who say they spend a lot of time cleaning up the output of Pixel in order to make it usable for rendering. Have you tried calling Axiom technical support?