#SAFE FRAME bug?
25-Aug-92 19:58:22
Sb: #22251-#SAFE FRAME bug?
Fm: Chris Johnston 71505,1752
To: Chris Barnes 71201,1112
Chris: Message 22207 outlines a way to grab the position of the last frame
that sounds perfect for this problem.
I have to move animations between work and home, but I split them mainly to
keep the size of the texture and opacity maps down. Some of my maps for a
60 frame animation are to big to fit on diskette, but I can often zip them
one at a time and get them on floppy. If I had to make the maps a long as
the whole sequenct they would be completely unmanageable.
Chris