#Letter to Santa
Gary-
Since everyone seems to be in the wishing mood, I thought I would let you
know the one major thing I would like for Christmas (or Easter, or whenever
you release R3). REALTIME previews. It doesn't have to be fancy, just
flatshaded, or even wireframe if you must, but the ability to make a move
and then view that change immediatly would sure make life easier for me.
I'm writing this as I'm rerendering a 30 sec open that didn't quite move
the way I thought it would. I know that we PC folks are somewhat limited
in processor power, but even if it took an accelerator board of some type,
I think it would be invaluable. In the production environment it is
becoming less and less practical to wait for previews while a client is
sitting next to you. Too many ad producers are used to working in real
time with the video post ADO's and the like. When we opened our shop 2
years ago everyone in town was using Cubi's. Now everyone but us has gone
to SGI systems. (2 Indigo's running Vertigo and 1 4D running SoftImage) I
feel confident that we can compete with them on all fronts except speed
(Not necessarily rendering speed, but production speed. We can always add
additional CPU's for rendering speed). Anyway, it may not even be possible
to accomplish this on our platform. (you'd know better than I), but if it
is, that's what I want for Christmas.
BTW, the big boys were all touting their preview and modeling speed at
SigGraph, but I never could get an answer to how long final rendering takes
on an SGI system. (Phong shaded with shadows and reflections) Do you know
how final rendering speed of our stuff compares with say an Indigo running
Vertigo?
Thanks
-Mark