#Help
Dave – I'm not a guru on this stuff, but view the path of the pelvis. There may
be a weensy loop between the keys where you really want its position to stay
the same. 3DS tries to give smooth motion by creating splines between the keys
and I have gotten some unwanted effects as a result. If so, try taking
Continuity to zero on the keys framing the loop (if there is one). That makes
the path a straight line instead of a curve.
DT