#Expression Order
I'm using the Zinc libraries for my interface. A common piece of code looks
like this:
*WINDOW
+ OBJECT1
+ OBJECT2
+ OBJECT3;
This adds three objects to a window (linked list). Under NT, they don't always
get created in the correct order. For example, if the objects are generated by
functions, then the function for OBJECT3 may get called before OBJECT1. I'm
not sure whether this is standard C++ or not, but it seemed strange.
Rob Lefebvre
There is 1 Reply.