#Real-time 3DS playback?
10-Aug-93 12:21:52
Sb: #52799-#Real-time 3DS playback?
Fm: Martin Bowring 100031,736
To: MARTIN G FOSTER 70303,456
If all these transfers are possible I hope to work regularly with the video
company providing TV adverts and special effects. By pulling in live action
sequences or stills, adding graphics, titling, etc. and outputting to
Abekas/D1, I should be able to prepare short final edits and master to any
broadcast format. In return they will be able do good quality real time
recording of my animations for those that don't want to pay for D1.
What they are investigating at the moment is whether the output from a non
linear system such as Avid will be acceptable to the local TV engineers. The
discussions on this forum suggest that real time playback is still borderline.
Martin Bowring