CompuServe Messages

#IPAS explode problem ???

    13-Aug-93 16:25:42
Sb: #IPAS explode problem ???
Fm: Vatche Kalaidjian 71233,3175
To: All
To all, I am using 3D Studio, Release 2.01 on a 486/66 machine with 32 megs of ram. I'am having trouble with the explode IPAS filter that I have not been able to solve. The problem is that in some cases where the explode filter is applied to a mesh object after a textured material is mapped onto it, I render the file and the material does not show up on the rendered image. I have experienced this situation on several different machines with different mesh files and have had no success in resolving it. The structure of the mesh files have consisted of objects with single and multiple elements as well as different materials and mapping coordinates. Some of the objects where completely enclosed (spheres and boxes) and some of them consisted of just faces attached to verticies (human faces, masks amd windows for glass). I have also tried to render with and without bounding boxes. It would be appreciated if you could shed some light on this frustrating situation as well as let me know what causes this to happen and how to prevent it from reoccuring. A rapid response (even a brief one) would also help a great deal seeing that my needs are crucially time sensitive. Sincerely. Daniel Day