CompuServe Messages

3DSV3 raytracing

    13-Aug-93 18:34:17
Sb: #53380-3DSV3 raytracing
Fm: MARTIN G FOSTER 70303,456
To: Alexander Mathys 100111,704
Alexander, I used a small bias of 0.1 or 0.2, samples =7, and map size of around 1200, when I did a lot of architectural. Remember those are world units and therefore the size of the geometry will effect the results. The new ray traced shadows use only bias it seems, no map size or samples.