#3DSV3 raytracing
13-Aug-93 17:25:12
Sb: #53196-#3DSV3 raytracing
Fm: Noah Kennedy 70233,3103
To: Yost Group 76702,413
Gary-
I don't know when we're going to get info like this, but I would assume that
the ray is traced from the viewposition to the point on the near face at each
pixel, and then to each light source?
Seems like this process might be time-consuming, but wouldn't take up any more
memory?
–Noah