Too many colors?
John,
According to 3DS, you go to the Material Editor and set up material
properties, which include the Ambient, Diffuse & Specular "colors",
transparency, decal/2-sided/Self-illuminated/Phong, etc. Certainly you can
then apply texture, bump, opacity, reflection. Didn't mean to seem to jump on
you, though, but the 256 limit does apply.
Kevin Krell – Computer Support Associates