#Too many colors?
John,
You're not over-reacting. It is actually pretty unusual to have that
many different materials in use in the scene. Since Release 2 only has 1
material per object, that means at least 256 objects to keep track of, and
there tend to be a lot of material duplications. Now I admit that an object
can be broken up a lot by detaching faces, and assigning different materials to
the results.
Kevin Krell – Computer Support Associates