CompuServe Messages

#ani-info

    23-Aug-93 19:30:26
Sb: #34428-#ani-info
Fm: Andrew Porter 72134,2050
To: Erik Flom 71204,407
Steven, I have the same problem of 3D to 2D translations. What I do is create a plasticine model of the character and bend it, turn it or otherwise study it to get the modelling. I also use pipecleaners, bent into stick figures to study the movement (plasticine breaks if you manhandle it too much.) These techniques could also be used in 3D animation (in fact, I got the idea from watching a show on CG in TerminatorII — they had scale replicas.) It helps to have a decent mouse too. I use a pen mouse which doubles (or more) my speed (although a Wacom tablet would be ideal.) Andrew