CompuServe Messages

#VistaPro

    26-Aug-93 10:22:48
Sb: #VistaPro
Fm: Mike Kelley 71302,73
To: David Taffet 70473,3052
>then GIF -> DXF with a shareware program and then into 3DS I think I've used this shareware program before — but due to the way it wrote the face normals (or something like that — I'm NOT a 3DS expert) you couldn't "see" the faces in the Keyframer (you could in the 3D design, however) so you really couldn't do paths, etc. >In my case, I'll be (am) using the exported DXF to POSITION my 3DS work exactly >into the landscape, then throw away the terrain in 3DS and Video Post the VP >animation with the 3DS one Now this sounds more like it — no need to have the object there during drawing (that's what I'd buy VP for) as long as I could have it (and see it) during keyframing my 3D stuff. You talk as if you are using a beta of VP4 — is that correct? Are the files really as huge as John says they are? Even importing a file for temp keyframing use that big would be daunting — not to mention disk space.