#SwivelScript-X Section
23-Aug-93 07:00:04
Sb: #SwivelScript-X Section
Fm: Scott Kildall 71333,42
To: Bruce Sawyer 76340,3205
Hi Bruce,
As you found, the Excel Export Option in Swivel only gives the position of
objects in the World, and does not provide any information about the actual
construction of the objects. The pathform info is stored only in the Swivel
native file, in the resource fork of the file, in binary format….I do not
know how to access this data in a meaningful way. (But I'm open to suggestions!
😉 )
However, if you want to just bring the overall shape of the object into a
spreadsheet, instead of its cross-sectional pathform data, then there is a way
to achieve this. If you export your data in RIB format, a text file will be
produced which can be imported into Lotus 1-2-3 and also, I believe, Excel. Two
tips would be to import it as space-delimited text (ie, each "space" character
would mark a new column in the spreadsheet), and you might want to first open
the RIB file in a text editor to delete the header and shader info.
What you'll be left with is a series of rows, each row consisting of a series
of XYZ triples that describes each polygon that makes up the object. This data
can then be manipulated and brought back into Swivel via the PolyList option in
the Swivel Command Script.
This is a fascinating topic…what are you trying to accomplish?
Regards,
John Dowdell
Macromedia Tech Support
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