SwivelScript-X Section
30-Aug-93 07:04:17
Sb: #6023-SwivelScript-X Section
Fm: Scott Kildall 71333,42
To: Larry Furnari 71650,3300
Hi Larry,
Yes, external info can be brought into Swivel to manipulate both geometry and
motion. The key is the small white booklet "Swivel 3D Script Command Set" that
ships with the package.
Most, if not all, of Swivel's commands can be specified in a simple text file
that's imported as a "Swivel Command Script." This script is written in a text
editor, and can incorporate data either copied or imported from a spreadsheet.
Page 45 shows a small example of Command Scripts in use…it's a very powerful,
although littleknown option.
btw, if you're doing actual motion simulation, have you looked into a package
called "Working Model" from Knowledge Revolution? They're the folks who
produced "Interactive Physics." WM was released 2-3 months ago, for both
animators and mechanical engineers. Its motion scripts can be brought into
Macromedia Three-D, and Swivel models can then be animated and rendered. If
your work involves Xpos, Ypos, Zrot movement, then Working Model is very cool.
Regards,
John Dowdell
Macromedia Tech Support
PS: Although Macromedia didn't bring its booth to MacWorld/Boston this year,
folks were all over the place showing MacroModel 1.5, Director, Smart 3D and
others…did you catch any demos of Smart 3D?