Field rendering
Wim:
>> So I guess there has been a mixup between reversing the field _order_ and
>> reversing the field _position_.
I don't know what the difference between the two would be! <g> If you are
rendering forwards, what you should get on each frame would be 1+1.5, 2+2.5,
etc. If you are rendering backwards, what you would want would be the same
fields on each frame, but in the order 2.5+2, and 1.5+1, reversed from the
previous order. This would allow you to record the frames backwards without
any jitter.
Make any sense? <g>
Greg Pyros