CompuServe Messages

Too big Flics??

    02-Aug-94 00:09:15
Sb: #115614-Too big Flics??
Fm: Gary K. Sim 71175,2104
To: Greg Beck 71674,3362
Do you get the problem when using palette low, high, or custom? I don't know if that's the problem, tho'. The swap file is only temporarily created, to a size as needed, when you run out of RAM when rendering. 3DS only needs to know where to put the swap file when working, the rest is autuomatic. What are your statistics when you render, say, one frame. How much RAM is used, and does it actually create a swap file when rendering this file? Sorry I can't be of more help…