#CELROT.POC
OK David heres my opinion I promised you on your CELROT.POC,
I am very happy with it and think it's great for doing various maps for 3DS. I
do have a few nice features I think you could add if you like.
1. The ability to place the cels over a series of frames like CELSPRAY.POC and
have at the same time the cels rotating.
2. The ability to draw a RubLine first and then have the cels placed evenly
along the line with the cel rotation option.
Oh, I almost forgot do you have a POCO routine that can access all the POCOs
you have from one menu (like "int Qscroll"). This POCO would be like the PXP
and the KXP IPAS Loader for 3DS and would be placed in the resource directory
then when you ran this you would get a long list of all of the POCOs you had in
the \ani directory? If you have something like this I would love to see it. I
have way to many great POCOs that have to be loaded manually. If you don't
have something like this how would I use the "int Qscroll" command in a POCO?
The only knowledge I have of programming in POCO comes from looking at other
POCOs to see how each command works.
You are going to upload more POCOs right?