Siggraph 94 report.
30-Jul-94 08:18:46
Sb: #115272-Siggraph 94 report.
Fm: Don Landis 71673,3612
To: David Stinnett 70214,774
First: Congrats on the whale animation. As a diver, having experienced close
encounters, I can say your animation was very realistic.
As far as the scripting language is concerned, I agree. My first experience
with programming was with Dartmouth Basic on a TTY and punch tape. I did OK in
it but never considered myself programmer material. Some of the code I've
since written has been looked at by my supervisors as great but by true
programmers with a snicker/giggle. What I would like to see is a programming
language that understands human illogical thought. The problem with most
programmers is that they require the code to be in some logical (mathematical
order) Most creative people don't think in any kind of logical order. The
best example of this is an ex-boss of mine after unpacking his first computer,
plugged it in and then stared at it for a moment. After at least 30 seconds of
silence he raised both hands as if conducting an orchestra and said, "COMPUTE!"
Well everybody laughed and now that I think about it that is the kind of
programming scripting language I would like to see. Just the thought of FOR…
NEXT loop statements and Boolean algebra in 3DS gives me a headache. But on
the other hand, to be fair, we first need the power tools capability and later
we make the power tools easier to use so that users like me can crank out cheap
animations for the cheap, low budget clients I deal with.