#3DS R4 SIGGRAPH
My theory is that porting to Unix basically goes against the philosophy of the
Yost Group/Adesk re 3DS: bring a powerful 3D animation/rendering tool to the
most prevalent and accessible OS out there. Remember, this is not an SGI app,
it's for a wider audience – and I'm always amazed that in spite of this it's a
super program. I just wish OS was plural <g>. Unix on a PC is kind of a
waste, although I've only seen it a few times, but I'd like to see NT (Alpha,
PPC, MIPS, etc…).
John Tissavary (LUNA cie)