DETACHING FACES
04-Aug-94 10:02:42
Sb: #116192-DETACHING FACES
Fm: Steven Elliott 70303,1363
To: STEPHEN ZANETEAS 74467,115
Stephen,
You see the seams because smoothing can only occur across welded faces. Even
though you have attached the faces back to the object, they still represent a
separate element within the object. You must weld the vertices where the
faces share edges before they can be smoothed again.
If you need to preserve the mapping that you have applied, you must weld one
vertex at a time. Welding a group of vertices with a selection set will
destroy the mapping coordinates.
You can find a discussion on this in chapter 10 of Inside 3D Studio.
Steven