OS2/3DS
Doug,
I was under the impression that OS/2 would only take a 2% hit on performance.
I just rendered a single frame of a 10meg 3DS project file w/ 64 meg of ram:
10 minutes – OS/2 with no other applications active
4 minutes – DOS
This makes no sense to me if I am not running any other applications. Is there
any other settings you would like me to check?
It seems like I am running out of ram in OS/2.
On smaller animations I have not noticed any difference. Stephen Grisez