#Bump map render glitch
08-Aug-94 10:30:20
Sb: #116542-#Bump map render glitch
Fm: James Coulter[Mindscape] 73670,677
To: Richard Ciano 73443,2125
Richard,
I looked at the PRJ file. So far, I do not see the problem you mentioned, but
there could be several reasons why: First, I have only rendered out a couple
frames, so the problem may not be apparent on those frames. If you could
suggest a frame number to look at I will check it out. Second, I am missing a
few texture maps: WINMAP.BMP, SHRUBG.TGA, and STUCCO.TGA. I cannot say
whether having these maps would make a difference. Third, you may be using
different settings in your 3DS.SET file.
Anyway, I wish I could be more help. I will try to render out a FLC file later
to see if I can see it there.
— James — MAP —