Blur
I recently got your IPAS #1 disk and am working with Blur. I want to blur an
object in the forground while not blurring the background. I've tried using
masks but that didn't work (the mask edges show). I also tried rendering the
blur seperately and compositing it over the background with the alpha channel –
that didn't work either (hard mask edges). How can I do this? I must be
missing something… (I'm using 3DSr3)
Thanks in advance, John