bend objects
PMJI, Chalres, but part of the beauty of 3DS is that it is an open program.
There are so many important things that people think "should" be part of 3DS.
Personally, I could live without page turning for the rest of my life. I would
like to see things like IK, NURBS or other advanced spline modeling
capabilities, real-time shaded previews/views, programmable/custom shader
rendering interface, etc…
Who's to say what special little features get included in 3DS? That's what
Plug Ins are for.
John Tissavary (LUNA cie, inc)