CompuServe Messages

Tips And Techniques

    10-Aug-94 07:01:12
Fm: Paul Sanford [LVL5] 75144,2354
To: Paul Lind 71543,2104
Thanks for posting your tips. I am hoping you could elaborate on one of them… >>8. Dirty up everything in your scene. Nothing in the real world is perfect.<< Are you referring to placing faint texture maps over everything to simulate wear and dirt? I've heard this was done to "age" the rooms from The 7th Guest for The 11th Hour. It seems that this has the potential to add quite a lot to rendering time… Paul