CompuServe Messages

#Blur

    11-Aug-94 11:51:17
Sb: #117486-#Blur
Fm: Jamie Clay [DPh] 74732,1560
To: John Mateer [PolyMedia] 100116,343
John, don't give up yet, you can do what you want using Blur.ixp with a little extra effort. Yes, you need to render the foreground separately and use ALPHA-Split to build a series of Alpha masks. If you want, you can blur the objects at rendering time, but I always prefer to render all the frames first, blur second – this way if I don't like the blur rate I don't have to re-render the geometry. With the files rendered, proceed to blur the foreground and alpha masks you need for the shot (of course you have to do them separately.) Then use the blurred masks as your Alpha – RGB file for source for the final Video Post composite. It's a little extra work, but it should deliver what you're looking for. Hope this helps, J-me